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Status effects are temporary conditions that can either help or hinder a character during play. These effects may provide bonuses, impose penalties, or alter how a character interacts with the world or combat.

Dazed

You can only perform one Quick Action during your turn and one Reaction (even if you gained more).

Exhausted

  • You receive a Disadvantage in all Attribute Checks and Attack Rolls

  • Cannot gain Advantage thrugh any means 

Stunned

  • You can only perform Quick Actions

  • You cannot take Reactions

Blinded

  • Every terrain becomes Difficult Terrain

  • You have disadvantage on Attack Rolls and cannot attack outside melee range

  • You cannot use Precise Strike

  • Attack Checks against you have Advantage.

Entangled

  • You cannot move

  • Attacks against you have advantage

Fatigued

You receive a Disadvantage in all Attribute Checks (not Attack Rolls)

Prone

  • You are Slowed

  • You have Disadvantage on attack rolls

  • An melee attack roll against you has Advantage

  • A ranged attack roll against you has Disadvantage

Slowed

  • Your movement speed is halved

  • You cannot perform Dodge Reaction

Staggered

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